Distribute steps

This tool can help you to create stairs based on lines in 3dsmax

RM Resource Collector

Use this tool to collect resources from a 3dsmax scene.

The making of Dinner for few

Know how was made this great short film from talented Nassos Vakalis who currently works at Dreamworks.

Set up background on 3dsmax

This tool will make easier to set up a background image on 3dsmax.

3dsmax 2016 Extension 1

Take a look to the new features on 3dsmax 2016.

Section tool

With this tool you can create sections on an object, at a defined distance or a fixed number of sections.

Choosing the right computer for 3D

Learn what part of the computer is the one that you need to improve the perfromance on 3d aplications

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Chaos Group Releases V-Ray 3.2 for 3dsmax

The latest free pdate to V-Ray for 3ds Max is now available. V-Ray 3.2 is fully compatible with 3ds Max 2016 and is VR-ready.

VR Cameras

  • The two new VR camera types will render stereo cube maps and spherical stereo images. This allows artists and designers to output V-Ray scenes to popular VR formats like Oculus Rift and Samsung Gear VR.

V-Ray RT GPU improvements

  • Among the new features and speed improvements is QMC sampling. Licensed from NVIDIA, QMC sampling provides overall speed improvements and resolves noise quicker when using CUDA.


Additionally, V-Ray RT GPU now supports:

    • Displacement 
    • Anisotropic highlights  
    • Composite map  
    • Output curves 
    • Texture baking 
    • UDIM support (MARI)

Volume rendering

    • New V-Ray Volume Grid adds support for OpenVDB, Field3D, and Phoenix FD volume grid formats. This allows users to import and render data from popular effects applications like Houdini and FumeFX. 
Distributed rendering 
    • Add or remove distributed rendering nodes on the fly


Global Illumination 

    • Refined Light Cache algorithm removes light leaks and improves animation


Geometry 

    • New preview types for proxy objects – includes mesh simplification for optimized proxy display 
    • Faster rendering of hair and fur 
    • Intel Embree support for 3ds Max Hair & Fur and V-Ray Fur 

3ds Max 2016

    • Full support for new Physical Camera – co-developed with 3ds Max team 
    • Support for new Physical Camera Exposure Control
    • V-Ray Lens Analysis Utility adds support for the 3ds Max Physical Camera

You can watch the oficial video here.